Review: Mario Kart Wii

mkwiiboxart.jpgWell, Nintendo has certainly done it again. Mario Kart Wii is absolutely top notch. Fun, thrilling and action-packed are just the tip of the iceberg. Mario Kart Wii manages to have brilliant racing mechanics that make it truly enjoyable to master.

With 32 tracks (as well as many battle arenas), Mario Kart Wii is already making quite a big statement on how much content they are going to pack in. But on top of that are 12 charaters available and 18 different vehicles right from the go. But that isn’t all, there are lots (and I do mean lots) of characters and vehicles to unlock on top of that.

New in Mario Kart Wii are bikes. Bikes tend to be lighter than karts (so they can be pushed around) but have the ability to perform a wheelie which give a slight boost in speed at the cost of handling. Unfortunately, bikes don’t the the biggest form of drift boost. . Each vehicle has several traits like weight, including speed, handling, drift, mini-boost and several others. The vehicles are very well balanced, with some being easy to master and other with more overall speed, but increased difficulty.

Anyone can pick up Mario Kart Wii and start playing and enjoying it in no time flat. But, as you continue you play, you begin to realize how many different ways there are to ilk out more speed from your vehicle. Everything from prolonged drifting around turn to tricks over jumps to following in peoples slipstreams gets you boosts. You reach a point where the once simple Mario Kart Wii becomes dizzying in possibilities and richness.

Multiplayer support is robust, versatile and working very well. People have complained about not having voice chat in multiplayer, but personally that doesn’t matter to me. To me, multiplayer should work the same way as single player, except that you know that they are real people, and not just cheating, rubber band AI.

All in all, Mario Kart Wii is a complete hit and a must have for the Wii. 10 out of 10.

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