The Future of Nintendo, Part 1
With some rumors floating around about a Wii 2, there has naturally been speculation about what the next generation of Nintendo’s console will look like. Here are my thoughts about what Nintendo is probably considering in design
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The gamers don’t care, they don’t see any limitation and we’re loving the low price. But it has been hard to get third party developers to take the Wii seriously with so little power. Developers want to make the next big bad beautiful game and the Wii just doesn’t seem powerful enough to break any molds. Instead of top of the line stuff, third party developers have been dumping drivel for the Wii, and that has made the average rating of Wii games significantly lower than the other consoles.
I’ve got some news for those developers, the Nintendo Wii has had two games so far with unheard of rating, over 97% according to Game Rankings — Super Smash Bros Brawl and Super Mario Galaxy. The Xbox 360 and the Playstation on the other hand have had a total of zero titles in that category. The Wii is big, bad and beautiful, and developers need to realize that the gold standard in gaming if no longer in how many triangles you can show a second. In fact, there has only been one other game ever — The Legend of Zelda: Ocarina of Time for Nintendo
64 — to get such high ratings.
On the other hand, 36% off all Wii titles have failed (gotten a average rating under 60%), while only 23% of Xbox 360 games have failed and only 15% of PS3 games. Why are developers unloading worthless junk onto the Wii? Because they don’t think the Wii is ‘powerful’ enough for Read more »
The Classic Controller is just that, a traditional gaming controller. Its cord (which comes from the bottom) connects to the expansion port of the Wiimote. It was made specifically for Virtual Console games, but nothing is stopping normal Wii games from using it. For some reason, you can’t use it to play old GameCube games. For those you have to have an actual GameCube controller (which hooks to the top of the Wii).
handle. The trigger of the gun replaces the normal “B” trigger on the back of the Wiimote.
scratch to look almost any way you want. But it doesn’t stop there. After you have developed and evolved your creature, you go on to lead multiples of them in a tribe, and then advance to control of an entire civilization, and finally explore and battle in the riches of space. Epic? Oh yeah. This is the one game I’ve been looking forward to more than I thought possible.
So, maybe we’ll have a Spore themed collection of mini-games and they’ll suck. I prefer to be optimistic and think we’ll have Wiispore, a perfect combination of the most creative console ever and the most create game ever. I think it’ll be a long time before we find out though. Spore is scheduled for release on September 7th and I’m sure they won’t even be giving the Wii version serious time until after that. In any case, I’ll be watching for development with my fingers crossed.
Wii, the controls need to take advantage of motion detection to the fullest.
place. Mod chips are a common response to embedded console copy write protection schemes. Ever since consoles started using regular optical discs instead of cartridges, there has been much easier for people to duplicate and pirate games. To combat this, the consoles usualy implement some sort of protection scheme. One common method is to use the early disc data that cannot be burned by normal burners and must be made in factories. To overcome these protection schemes, third-parties will often design a chip, called a mod chip, that connects to the console and changes various sorts of data that it gets. In response, console developers often make more elaborate protection schemes and round and round we go. Modding your Wii will invalidate your warranty, but it is legal. It is also legal to make and play backups of games you own. It is also legal for Nintendo to disable your chip, so keep that in mind.
the box. Sometimes the arrow isn’t there, but you know you’ve got the wrong thing if the arrow is pointing out of the box. You probably aren’t going to have s-video in capabilities unless you have a pretty high-end graphics card, and even then it is only 50/50. If you are one of the lucky ones, you should have software hiding somewhere to display the input. Plug ‘er in and play.
sensitivity, but no rotational abilities. It has an analog stick and two trigger buttons in the back — “C” and a smaller “Z”. Typically, you would hold the Wiimote in your right hand, and the Nunchuk in you left hand. The possibilities of control between these two devices are endless. Between them you have 13 axis of movement and 9 buttons.
before the expected next-gen date of 2011. Let me explain things a little better. So far, we’ve had a generation of consoles roughly every 5 years. The next expected generation would be around 2011, so news of a “Wii 2″ sooner than that is pretty big stuff. Apparently, the rumors include Mircosoft whispering the same thing about the Xbox.



March 9th. It is only a few days away, and I for one am tingling in excitement. Our Japanese cousins have had it for over a month now, and the reviews are incredible. Famitsu — a Japanese video game magazine — has given it a perfect score. This honor has only been awarded to six other games. Metacritic give it a 98 out of 100 and Game Rankings gives 98.3% (currently the highest ever). It has also gathered perfect scores from Thunderbolt Games, Gameplayer, GamerNode and Nintendo Power, which said that Super Smash Bros. Brawl is “one of the very best games that Nintendo has ever produced”. Whoa. Brawl may be the best rating game in history. Sales in Japan have been through the roof, and I expect on March 9th we could see some records broken.